FundraiserSetGroup
Set the group for a fundraiser.
FundraiserSetGroup(
id: ID!
groupId: ID
isPlayerContact: Boolean
): FundraiserSetGroupUnion!
Arguments
FundraiserSetGroup.id ● ID! non-null scalar
The fundraisers's ID.
FundraiserSetGroup.groupId ● ID scalar
The new group's id.
FundraiserSetGroup.isPlayerContact ● Boolean scalar
Whether fundraiser is contact for associated player
Type
FundraiserSetGroupUnion union
If mutation is successful, the Fundraiser will be returned, otherwise a MutationError is returned.