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FundraiserSetGroup

Set the group for a fundraiser.

FundraiserSetGroup(
id: ID!
groupId: ID
isPlayerContact: Boolean
): FundraiserSetGroupUnion!

Arguments

FundraiserSetGroup.id ● ID! non-null scalar

The fundraisers's ID.

FundraiserSetGroup.groupId ● ID scalar

The new group's id.

FundraiserSetGroup.isPlayerContact ● Boolean scalar

Whether fundraiser is contact for associated player

Type

FundraiserSetGroupUnion union

If mutation is successful, the Fundraiser will be returned, otherwise a MutationError is returned.